Tuesday, September 10, 2013

Mobile Version

New update that makes the game more mobile. Your character always moves right and you must create a path for him. You can still jump, but you must be careful when you jump.

Any comments are welcome.

Monday, September 9, 2013

Pointer Events

Came back and added pointer events using Hand.js (https://handjs.codeplex.com/) to help with the touch/mouse events.

Sunday, July 21, 2013

Other Ventures

I'm taking a break from my 2D game to start doing tutorials on 3D. I do not have any more ideas for my 2D game other than recreating the sprites so I am going to do the 3D tutorials and if I get any ideas, I will come back and implement them.

I plan on doing HTML5/JS for the 3D tutorials using Babylon.js.

Monday, July 15, 2013

Azure Part 2

And now the game is back on the blog.

Azure

Found out some more details about Windows Azure and will not be using it to host my game anymore. I'll be reading my game later today through some other service.

Wednesday, July 10, 2013

New Levels

I added another set of levels, the Mine Levels. These levels are a sort of reversal of the Cave Levels with the spikes at the top and a path along the bottom. The path has a snake though and he moves slightly faster than the snake that was encountered on level 8 of the Caves.

Monday, July 1, 2013

Button Fixes

New update that fixes buttons on some mobile devices. Now buttons should look the same across all devices.